The Game

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The Game

The Game Pdf/ePub eBook Author:
Editor: Underlined
ISBN: 059317979X
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The game is real in this paperback original thriller in which a senior class ritual takes a deadly turn. Perfect for those who would kill to watch Riverdale, Veronica Mars, and other edge-of-your-seat murder mysteries. It's just a game. Or is it? Every year the seniors at Lincoln High play Assassin. People are placed on hush-hush teams with secret lists of targets. School is a safe zone—and you can only be eliminated if you’re alone. Lia’s been planning her stakeout strategy for months—whether she needs a mega drench-tank backpack or a squirt gun, she’s ready. And not only does Lia finally get to play, she’s paired with her longtime crush, Devon Diaz. But this year, someone is picking people off in alphabetical order, one by one. First it was Abby Ascher. Then it was Ben Barnard, then Cassidy Clarke. Now all are dead, and the school is in a state of panic. Someone Lia knows—someone they all know—is a killer. Underlined is a line of totally addictive romance, thriller, and horror paperback original titles coming to you fast and furious each month. Enjoy everything you want to read the way you want to read it.

Skin in the Game

Skin in the Game Pdf/ePub eBook Author: Nassim Nicholas Taleb
Editor: Random House
ISBN: 0425284638
FileSize: 1900kb
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Skin in the Game by Nassim Nicholas Taleb Summary

#1 NEW YORK TIMES BESTSELLER • A bold work from the author of The Black Swan that challenges many of our long-held beliefs about risk and reward, politics and religion, finance and personal responsibility In his most provocative and practical book yet, one of the foremost thinkers of our time redefines what it means to understand the world, succeed in a profession, contribute to a fair and just society, detect nonsense, and influence others. Citing examples ranging from Hammurabi to Seneca, Antaeus the Giant to Donald Trump, Nassim Nicholas Taleb shows how the willingness to accept one’s own risks is an essential attribute of heroes, saints, and flourishing people in all walks of life. As always both accessible and iconoclastic, Taleb challenges long-held beliefs about the values of those who spearhead military interventions, make financial investments, and propagate religious faiths. Among his insights: • For social justice, focus on symmetry and risk sharing. You cannot make profits and transfer the risks to others, as bankers and large corporations do. You cannot get rich without owning your own risk and paying for your own losses. Forcing skin in the game corrects this asymmetry better than thousands of laws and regulations. • Ethical rules aren’t universal. You’re part of a group larger than you, but it’s still smaller than humanity in general. • Minorities, not majorities, run the world. The world is not run by consensus but by stubborn minorities imposing their tastes and ethics on others. • You can be an intellectual yet still be an idiot. “Educated philistines” have been wrong on everything from Stalinism to Iraq to low-carb diets. • Beware of complicated solutions (that someone was paid to find). A simple barbell can build muscle better than expensive new machines. • True religion is commitment, not just faith. How much you believe in something is manifested only by what you’re willing to risk for it. The phrase “skin in the game” is one we have often heard but rarely stopped to truly dissect. It is the backbone of risk management, but it’s also an astonishingly rich worldview that, as Taleb shows in this book, applies to all aspects of our lives. As Taleb says, “The symmetry of skin in the game is a simple rule that’s necessary for fairness and justice, and the ultimate BS-buster,” and “Never trust anyone who doesn’t have skin in the game. Without it, fools and crooks will benefit, and their mistakes will never come back to haunt them.”

Rules of the Game

Rules of the Game Pdf/ePub eBook Author: Neil Strauss
Editor: Harper Collins
ISBN: 0062130102
FileSize: 588kb
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Rules of the Game by Neil Strauss Summary

If you want to play the Game, you've got to know the Rules. In his international bestseller The Game, Neil Strauss delved into the secret world of pick-up artists—men who have created a science out of the art of seduction. Not only did he reveal the techniques that they had developed, but he became a master of The Game, and the world's No. 1 PUA, as Style. Now, in this bestselling companion, Strauss reduces three books of life-changing knowledge into a single-volume set. The first book, The Stylelife Challenge, breaks down the knowledge he learned and techniques he invented into simple step-by-step instructions that anyone can follow to meet and land the women of their dreams. In the second book, Strauss takes readers into the dark side of The Game. The Style Diaries offers a series of tales of seduction and sexual (mis)adventure. From accidentally getting married during a drunken night in Reykjavik, to luring a famous musician's granddaughter into a threesome; to the stress and frustration of the torturous and highly unorthodox "30 Day Sex Experiment," The Style Diaries takes you further into the seduction underworld than ever before. Finally, in the all-new, updated third volume, Strauss collects the greatest, most powerful, field-tested, word-for-word routines. You don't need money, looks, or fame to succeed with women. All you need is an understanding of how attraction works—and this thirty-day workout program for your social skills, which has already guided countless men from frustration to fulfillment.

The Anatomy of a Game

The Anatomy of a Game Pdf/ePub eBook Author: David M. Nelson
Editor: University of Delaware Press
ISBN: 9780874134551
FileSize: 1860kb
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The Anatomy of a Game by David M. Nelson Summary

Looks at how rule changes have shaped the game of college football

Rules of the Game

Rules of the Game Pdf/ePub eBook Author:
Editor: SUNY Press
ISBN: 0791481522
FileSize: 1765kb
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Levels of the Game

Levels of the Game Pdf/ePub eBook Author: John McPhee
Editor: Farrar, Straus and Giroux
ISBN: 0374708657
FileSize: 1741kb
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Levels of the Game by John McPhee Summary

This account of a tennis match played by Arthur Ashe against Clark Graebner at Forest Hills in 1968 begins with the ball rising into the air for the initial serve and ends with the final point. McPhee provides a brilliant, stroke-by-stroke description while examining the backgrounds and attitudes which have molded the players' games.

Get in the Game

Get in the Game Pdf/ePub eBook Author: Cal Ripken, Jr.,Donald T. Phillips
Editor: Penguin
ISBN: 1440631921
FileSize: 1056kb
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Get in the Game by Cal Ripken, Jr.,Donald T. Phillips Summary

Baseball's all-time Iron Man, Cal Ripken, Jr., retired from baseball in 2001 after breaking countless records, including Lou Gehrig's record for consecutive games played. Now, in Get in the Game, he gives us his insights on hard work and success that can be applied on and off the field, based on stories from his exhilarating career in baseball. Get in the Game includes Ripken's 8 Elements of Perseverance: 1. The Right Values 2. A Strong Will to Succeed 3. Love What You Do 4. Preparation 5. Anticipation 6. Trusting Relationships 7. Life Management 8. The Courage of Your Convictions Ripken is admired not only for his relentless perseverance but also for his unparalleled integrity. From his numerous public-speaking engagements each year to his weekly "Ask Cal" column for the Baltimore Sun, Cal Ripken, Jr., is a sought-after advisor and role model to fans from all walks of life.

The Game Design Reader

The Game Design Reader Pdf/ePub eBook Author: Katie Salen Tekinbas,Eric Zimmerman
Editor: MIT Press
ISBN: 0262303175
FileSize: 490kb
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The Game Design Reader by Katie Salen Tekinbas,Eric Zimmerman Summary

Classic and cutting-edge writings on games, spanning nearly 50 years of game analysis and criticism, by game designers, game journalists, game fans, folklorists, sociologists, and media theorists. The Game Design Reader is a one-of-a-kind collection on game design and criticism, from classic scholarly essays to cutting-edge case studies. A companion work to Katie Salen and Eric Zimmerman's textbook Rules of Play: Game Design Fundamentals, The Game Design Reader is a classroom sourcebook, a reference for working game developers, and a great read for game fans and players. Thirty-two essays by game designers, game critics, game fans, philosophers, anthropologists, media theorists, and others consider fundamental questions: What are games and how are they designed? How do games interact with culture at large? What critical approaches can game designers take to create game stories, game spaces, game communities, and new forms of play? Salen and Zimmerman have collected seminal writings that span 50 years to offer a stunning array of perspectives. Game journalists express the rhythms of game play, sociologists tackle topics such as role-playing in vast virtual worlds, players rant and rave, and game designers describe the sweat and tears of bringing a game to market. Each text acts as a springboard for discussion, a potential class assignment, and a source of inspiration. The book is organized around fourteen topics, from The Player Experience to The Game Design Process, from Games and Narrative to Cultural Representation. Each topic, introduced with a short essay by Salen and Zimmerman, covers ideas and research fundamental to the study of games, and points to relevant texts within the Reader. Visual essays between book sections act as counterpoint to the writings. Like Rules of Play, The Game Design Reader is an intelligent and playful book. An invaluable resource for professionals and a unique introduction for those new to the field, The Game Design Reader is essential reading for anyone who takes games seriously.

The Game

The Game Pdf/ePub eBook Author: Kim Beamon
Editor: Xlibris Corporation
ISBN: 9781465333865
FileSize: 862kb
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The Game by Kim Beamon Summary

Working in corporate America is like surviving in the world of sports: there are things to win, theres competition, there are teams and teammates, people play certain positions, managers are coaches, employees have game plans, and the business year is often divided into quarters. At work, the corporate professional is also a business athlete. At work, the corporate professional is actually in a game. At work, the corporate professional is personally responsible to play his position. At work, there is a specific set of rules for the corporate professional to follow. And though the rules may seem unfair, at work, the corporate professional will need to follow the rules to win. The reader is treated as if hes a professional basketball player going into his rookie season. Chapters mirror the players life as an athlete. Before the real work-season starts, the business athlete spends time in pre-season. First and second quarter, halftime, third and fourth quarter reflect the actual activity at work. The off-season represents a time at work when the corporate professional begins to leave his new-hire or rookie status to become a seasoned player. A final chapter offers business advice to keep the corporate professional motivated. The chapter format is simple: business rules followed by explanations, and random mixtures of anecdotes and sports analogies called, Sports Talk. Sports Talk helps to draw comparisons to similar rules or principles in the game of basketball. For concepts that require more details and examples, Appendices are used for reference. The Appendix also includes a recommended book list and a listing of helpful Internet sites. The Game assists the corporate professional in turning unconscious mistakes and blunders into purposeful and directed strategies for success, saving both time and money. For the employeevaluable time making mistakes. For the companylarge amounts of time and money spent paying for those mistakes. In a fast-paced read, what The Game teaches typically takes the corporate professional years to learn and could cost a corporation multiple thousands of dollars to address. Success in corporate America depends on ones ability to get in the game, master the fundamentals, execute offensively, understand your position, and play to win! The Game is a complete resource for what it takes to win at work. The time spent reading this book will develop, and refine: Mental toughnessWardrobe selectionOrganizational skillsSocial habitsPerformance measurementsRelational skillsPersonal growthFinancial endeavorsProfessional opportunities The Game is for the reader who is: Graduating college and entering a professional jobCurrently a new hire within his first 12-24 months at workAn intern or temp seeking permanent employmentOn the job, but suspects something is holding him backAlready working, but needs an edgePreparing to enter the workplace for the first time or again! The Game is a perfect tool to give to the male you know in one of the above categories, especially if you are a(n): ParentRelativeFriendCareer or Guidance CounselorJob Placement SpecialistRecruiterNew-hire TrainerMentorAdvisorManagerHuman Resources Representative Im a retired professional athlete and now a businessman. To win at work the way I did on the field, I find I use many of the mental preparations, team-player principles, and rules referenced in this book. Fred Barnett, former Philadelphia Eagle and Miami Dolphin

The Game Culture Reader

The Game Culture Reader Pdf/ePub eBook Author: Jason Thompson
Editor: Cambridge Scholars Publishing
ISBN: 1443864374
FileSize: 845kb
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The Game Culture Reader by Jason Thompson Summary

In The Game Culture Reader, editors Jason C. Thompson and Marc A. Ouellette propose that Game Studies—that peculiar multi-, inter-, and trans-disciplinary field wherein international researchers from such diverse areas as rhetoric, computer science, literary studies, culture studies, psychology, media studies and so on come together to study the production, distribution, and consumption of games—has reached an unproductive stasis. Its scholarship remains either divided (as in the narratologists versus ludologists debate) or indecisive (as in its frequently apolitical stances on play and fandom). Thompson and Ouellette firmly hold that scholarship should be distinguished from the repetitively reductive commonplaces of violence, sexism, and addiction. In other words, beyond the headline-friendly modern topoi that now dominate the discourse of Game Studies, what issues, approaches, and insights are being, if not erased, then displaced? This volume gathers together a host of scholars from different countries, institutions, disciplines, departments, and ranks, in order to present original and evocative scholarship on digital game culture. Collectively, the contributors reject the commonplaces that have come to define digital games as apolitical or as somehow outside of the imbricated processes of cultural production that govern the medium itself. As an alternative, they offer essays that explore video game theory, ludic spaces and temporalities, and video game rhetorics. Importantly, the authors emphasize throughout that digital games should be understood on their own terms: literally, this assertion necessitates the serious reconsideration of terms borrowed from other academic disciplines; figuratively, the claim embeds the embrace of game play in the continuing investigation of digital games as cultural forms. Put another way, by questioning the received wisdom that would consign digital games to irrelevant spheres of harmless child’s play or of invidious mass entertainment, the authors productively engage with ludic ambiguities.

Teaching in the Game-Based Classroom

Teaching in the Game-Based Classroom Pdf/ePub eBook Author: David Seelow
Editor: CRC Press
ISBN: 1000411737
FileSize: 1305kb
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Teaching in the Game-Based Classroom by David Seelow Summary

Teaching in the Game-Based Classroom is a hands-on guide to leveraging students’ embrace of video games toward successful school performance. Evidence tells us that game-based learning can help teachers design classes, develop transformative learning tools, and assess progress on multiple levels not dependent on one-size-fits-all bubble sheets. Authored by game-savvy teachers in partnership with classroom-experienced academics, the highly varied chapters of this book are concise yet filled with sound pedagogical approaches. Middle and high school educators will find engaging new ways of inspiring students’ intrinsic motivation, skill refinement, positive culture-building, autonomy as learners, and more.

FGTeeV Presents: Into the Game!

FGTeeV Presents: Into the Game! Pdf/ePub eBook Author: FGTeeV
Editor: HarperCollins
ISBN: 0062933698
FileSize: 1895kb
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FGTeeV Presents: Into the Game! by FGTeeV Summary

It’s game time! Press start on Into the Game, the awesome-packed, New York Times bestselling graphic novel adventure by YouTube’s favorite family of gamers, FGTeeV! The FGTeeV family gamers have played hundreds of games together. Which is why Moomy decides to make a new game called My Pet Fish. Just one problem: the game is SUPER boring. And one other problem: Moomy and Duddy accidentally got sucked into it—and now they’re trapped! It’s up to the kids, Lexi, Mike, Chase, and Shawn, to jump into the gaming console and rescue their parents. But first, they have to battle their way through their favorite games until they find the one their parents are stuck in. Can the kids take on a vicious pack of vampire prairie dogs, flying doody diapers, some spooky ghouls, and one incredibly dull fish before Moomy and Duddy are bored to death? Game like never before in this exhilarating graphic novel adventure from YouTube sensation FGTeeV, with more than 11 million subscribers and over 11 billion views!

Values of the Game

Values of the Game Pdf/ePub eBook Author: Bill Bradley
Editor: Rosetta Books
ISBN: 0795323301
FileSize: 812kb
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Values of the Game by Bill Bradley Summary

Bill Bradley, a New York Knick pro-basketball player in the '60s and '70s and a United States Senator from New Jersey from 1982 until 2000 (among his many other accomplishments) writes here about his love of basketball from the root on up--from a simple game in an empty court where there is nothing but you and the sound of your Converse on the shiny, wooden floor to the euphoric high that is possible and that any athlete knows when a team moves together as a cohesive whole. Bradley's writing here is wholly accessible and for those not interested in basketball, there are lessons to be gleaned here about life, teamwork and leadership. Bradley's style is simple and stays on track, creating a slim philosophical treatise that all of us can benefit from and relate to. Here is a book about life, memory, experience, and the filtering of our experience and what it means to us. An enjoyable and unforgettable read for all readers.

Changing the Game

Changing the Game Pdf/ePub eBook Author: Graham Christie,Michael Vullings
Editor: John Wiley & Sons
ISBN: 0730389154
FileSize: 1277kb
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Changing the Game by Graham Christie,Michael Vullings Summary

The Complete and Comprehensive Guide to Business Transformation As digital technologies and consumer expectations continue to disrupt almost every industry sector, companies are placing greater emphasis on developing and implementing transformation programs. Changing the Game offers the practical knowledge required to create a dramatic step-change in company performance. Designed for executives and managers responsible for a transformation in any type of company and situation, this comprehensive real-world playbook covers the change process from start to finish — from assessing the situation and determining strategic priorities, to developing a roadmap, establishing the governance structure, managing initiative delivery, and evaluating the impact of the transformation. Adopting a robust and pragmatic approach to every stage of business transformation, this authoritative volume explains where to start, identifies key areas of focus, and describes the strategies, decisions, and actions necessary for achieving results. Throughout the text, case studies of leading organizations highlight essential tools and approaches, examine key challenges, and evaluate their impact. A wealth of practical tools help readers build a foundation for change in their organization, define a clear path forward, mobilize teams, assign responsibilities, execute initiatives, track progress, sustain momentum, and more. Provides detailed guidance on envisioning, designing, managing, and delivering a successful company, function or team transformation Enables readers to create a dramatic change in company performance with a results-focused approach based on leading management practices Contains more than 20 in-depth sections representing the entire transformation journey Includes numerous ready-to-use tools and templates, including 50 exhibits, that can be adopted in any organization to accelerate results Features tips and advice from top-level executives at leading companies and government organizations Changing the Game: The Playbook for Leading Business Transformation is an invaluable step-by-step blueprint for executives, managers, teams, and consultants involved in devising and executing transformation programs.

Psychology Gets in the Game

Psychology Gets in the Game Pdf/ePub eBook Author: Christopher D. Green,Ludy T. Benjamin
Editor: U of Nebraska Press
ISBN: 080322673X
FileSize: 713kb
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Psychology Gets in the Game by Christopher D. Green,Ludy T. Benjamin Summary

"Although sport psychology did not fully mature as a recognized discipline until the 1960s, pioneering psychologists in the late nineteenth and early twentieth centuries, making greater use of empirical research methodologies, sought to understand mental factors that affect athletic performance. Though the psychologists behind the studies described here worked independently of one another and charted their own distinct courses of inquiry, their works, taken together, provided the corpus of precedents and foundations on which the modern field of sport psychology was built. The essays collected in this volume tell the stories not only of these psychologists and their subjects but of the social and academic context that surrounded them, shaping and being shaped by their ideas"--Provided by publisher.

The Game of the Season

The Game of the Season Pdf/ePub eBook Author: Hugh de Sélincourt
Editor: Good Press
FileSize: 1034kb
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The Game of the Season by Hugh de Sélincourt Summary

"The Game of the Season" by Hugh de Sélincourt. Published by Good Press. Good Press publishes a wide range of titles that encompasses every genre. From well-known classics & literary fiction and non-fiction to forgotten−or yet undiscovered gems−of world literature, we issue the books that need to be read. Each Good Press edition has been meticulously edited and formatted to boost readability for all e-readers and devices. Our goal is to produce eBooks that are user-friendly and accessible to everyone in a high-quality digital format.

The Game Chose Me

The Game Chose Me Pdf/ePub eBook Author: Bobby Mcelrath
Editor: Xlibris Corporation
ISBN: 152452557X
FileSize: 1850kb
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The Game Chose Me by Bobby Mcelrath Summary

Ever felt that the way you are living is not the life you wanted? JJ had been feeling this way his whole life. After his drunk and abusive father left him, with his mother and his big brother, he felt it was up to him to take care of his family. As JJ went through life, he encountered many situations that he did not want. But just like life, you rolled on or got rolled over. JJ chose to roll on, and as society failed him, he realized that he didnt choose the game but that the game chose him. Join JJ on his struggle through life and whats right and wrong. Follow him as he transitions from a scared little boy to a self-made man. How will it all play out? You got to read to find out.

Winning The Game Scientists Play

Winning The Game Scientists Play Pdf/ePub eBook Author: Carl J Sindermann
Editor: Basic Books
ISBN: 0465011624
FileSize: 932kb
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Winning The Game Scientists Play by Carl J Sindermann Summary

In this inspiring book of personal insight and sound advice, veteran scientist Carl J. Sindermann gives an insider's look at the competitive world of science and reveals the best strategies for attaining prominence and success. Taking apart the many different roles scientists must play during their careers, Sindermann compares common mistakes scientists make with what the best strategists do-whether they are publishing papers, presenting data, chairing meetings, or coping with government or academic bureaucracy. In the end, he maintains, well-honed interpersonal skills, a savvy eye on one's competitors, and excellent science are the keys to a satisfying and successful career.

Know the Game: Complete skills: Rugby

Know the Game: Complete skills: Rugby Pdf/ePub eBook Author: Simon Jones
Editor: Bloomsbury Publishing
ISBN: 1472921585
FileSize: 450kb
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Know the Game: Complete skills: Rugby by Simon Jones Summary

The Know the Game Complete Skills series is a perfect introduction to a sport for every budding player. Compiled from the individual Know the Game Rugby titles, the book will teach young players the basic skills they need to start enjoying the sport – by giving them plenty of simple practice drills and showing how the star players do it. In this book, players will learn : Passing, catching and kicking Rugby terms Positions in rugby Passing Catching Kicking Tackling, contact, teamwork and tactics Scoring a try Avoiding a tackle Tackling Contact Teamwork Tactics Clearly illustrated and written by a professional coach, this book will give every young player the all the skills they need to enjoy rugby.

The Game of Love

The Game of Love Pdf/ePub eBook Author: Heather Graham
Editor: MIRA
ISBN: 1488024855
FileSize: 840kb
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The Game of Love by Heather Graham Summary

Rediscover this classic tale of romance by New York Times bestselling author Heather Graham. The last thing Jade McClaine needs is more complications. So when former pro baseball star Jeff Martin slams into her car one morning, and then crashes into her life that afternoon—as the new coach for her son’s little league team—she’s beyond flustered. And the way Jeff looks at her doesn’t help. What the single mom does need is to make a sale on an amazing old Miami property. It’s the deal that could make or break her. And it just so happens that Jeff is looking for a new home… There’s just one problem: with all the time they’re spending together, she’s rapidly falling for someone who is bound to break her heart. Originally published in 1986. Look for Heather Graham’s next novel A PERFECT OBSESSION available soon from MIRA Books